Apr 19, 2018 Maybe thread title could be edited to 'Patch 1.5.0 Notes (PC only)', since this is PC specific patch and contains mostly fixes from previous console patch 1.4.2. Just had time to raise my pleasantly surprised eyebrows until read notes through.
There's a new patch available for Assassin's Creed Origins, and it's a hefty one.
The main highlight in this patch is the introduction of new photo mode features. There are new photo effects included, and you'll now be able to tinker with depth of field, exposure, vignette, temperature, tint, saturation, and noise.
Beyond that, there are loads of changes introduced to the game that should make the experience smoother, which we have listed below. We had to remove one because of a spoiler, but you can find it on the Steam post about the update (under the black spoiler bar in ‘gameplay').
System
- Improved stability and performance
- Improved some visuals and looting issues on incapacitated or dead NPCs
- Fixed multiple loading issues when getting back to playable character after using Senu
- [PC] Fixed various issues in VRAM Meter
- [PC] Fixed various issues in multi-monitor mode
Graphics & Audio
- Added audio feedback on conflict warning
- Added audio feedback when sheathing and unsheathing weapons with Aya
- Added splashing sound when falling in water while mounted
- Integrated Japanese voice overs in Military points of interest in certain languages
- Fixed issue were dialogue lines could play twice
- [PC] Fixed geometric explosions and artifacts after applying options without restart of the game
World
- Improved some textures stretches and flickers
- Improved world visual when riding horse at high speed
- Improved multiple spawning positions for NPCs and animals
- Improved level of details in different locations
- Fixed multiple lighting issues
- Fixed some floating objects
- Fixed water visual close to ships at night
- Fixed looting issue on a chest inside Cyrene Barracks
Gameplay
- Added rumble and visual feedback to Charge Heavy Attack while mounted
- Allowed player to Assassinate an enemy while in fight with another group of enemies
- Allowed Kill Loot ability in bare handed combat
- Improved playable character, NPCs, and animal navigation
- Improved NPCs reactions
- Improved smoke bomb throwing usability
- Improved spawn locations when reloading checkpoint in the Cyrene region
- Improved controls on mount
- Balanced damages when executing an Overpower Chain Throw
- Prevented sandstorm from appearing over water
- Prevented performing Overpower ability on allies
- Prevented playable character from changing stance during dialogue scenes
- Fixed various issues with the playable character being stuck in overheat stance, in haystacks, or in the world geometry under certain circumstances
- Fixed an issue preventing players from picking up arrows in some circumstances
- Fixed an issue preventing players from interacting with loot bags dropped inside cages
- Fixed an issue where screen would briefly turn black when entering pause menu while in Stone Circle activity
- Fixed an issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
- Fixed an issue with Critical Attack ability where playable character could sometimes not reach his target
- Fixed an issue with caged lions attacks not dealing any damage
- Fixed an issue with Ledge Assassination on sleeping enemies
- Fixed an issue with Sickle Swords, Heavy Blunt & Scepter Classes not able to transition from Charged Heavy Attack to Charged Light Attack
- Fixed visual effect on Sickle Sword's Charged Light Attack
- Fixed an issue where arrows could sometimes not hit a moving enemy when locked on him
- Fixed some inconsistencies when using the Parry ability with Sickle Swords
- Fixed weapon rotation when releasing a Charged Heavy Attack
- Fixed camera movement while being locked on to an enemy
- Fixed an issue where the playable character could lose health when parrying
- Fixed an issue with Captains' throwing knives not dealing damage
- Fixed an issue where player could not loot animals in water while being on ground
- Fixed an issue where playable character would leave shield stance upon throwing a Smoke Bomb following a Dash action
- Fixed an issue where the hidden blade would lose its upgrades upon respawning
- Fixed an issue preventing the predator bow to hit targets in water
- Fixed multiple issues with counterweights in Adorer of Thoth Tomb
Quests
- Improved various cinematic transitions
- Improved level of detail during several cinematic sequences
- Improved NPC behavior in the Amanai Cave during the 'Water Rats' quest
- Improved cinematic during 'The Lizard's Mask' quest
- Improved multiple spawned positions for NPCs and animals in quests
- Altered Present Day to prevent Leyla from taking unwanted paths back to the Animus
- Fixed issue with the interaction with NPCs the Cat and Mouse quest
- Fixed out of bound issues in Present Day
- Fixed an issue where enemies would enter into conflict with playable character during the walk and talk for 'Old Times' quest
- Fixed an issue where Jeska would run after stray hippo's during 'Smoke over water' quest
- Fixed an issue where cinematic would not end unless skipped during 'Taste of Her Sting' quest
- Fixed an issue where Gennadios could stay stuck on horse during 'Gennadios the Phylakitai' quest
- Fixed the cinematic trigger during the boss fight of 'The Lizard's Mask' quest
- Fixed an issue where assassination celebration would appear prematurely during 'The Battle of the Nile' quest
- Fixed an issue preventing the world from load properly during 'The Final Weighing' quest
- Fixed an issue where Taharqa could stop moving during 'The Scarab's Lies' quest
- Fixed an issue where Nikias would spawn far away from chariot after failing during 'Wild Ride' quest
- Fixed an issue where the playable character could remain stuck in a dialogue scene in 'What's Yours Is Mine' quest
- Fixed an issue where 'Pompeius Magnus' quest would not appear in the 'Completed' section of the Quest Log
- Fixed an issue that could cause an infinite loading after completing 'May Amun Walk Beside You' quest
- Fixed an issue where the beggar could remain stuck while climbing a rock near Omorfi Villa in 'A Dream of Ashes'' quest
- Fixed issues with unwanted NPCs or animals appearing in cinematics camera shots
- Fixed an issue where Meketre could not enter in combat mode during 'The Hungry River' quest
- Fixed an issue sometime preventing the interaction with Hotephres in ‘'Shadya's Rest'' quest
- Fixed an issue where playable character would light himself on fire when lighting some torches
- Fixed an issue that could prevent the final part of 'Aya' quest from starting
- Fixed an issue that could prevent Nikias from mounting chariot during 'Wild Ride' quest
- Fixed an issue that could prevent Bayek from interacting with chests while holding his gear during 'The Scarab's Lies' quest
- Fixed an issue that could cause the hay bundles to fall out of world during 'Abuse of Power' quest
- Fixed an issue where Bayek could be killed during a black screen transition when completing ‘'The Scarab's lies'' quest
- Fixed various issues preventing objectives from updating in various quests
Activities
- Increased Rewards in Hippodrome and Arena
- Fixed an issue where the recover prompt would disappear too fast in Hippodrome
- Fixed an issue with the Leaderboard not updating properly in the Arena or Hippodrome
- Fixed an issue that could prevent the player from progressing after the Duelist I encounter in the Arena
- Fixed the Arena's entry gate that could remain open
Photomode
- Implemented camera roll
- Implement multiple effect types (depth of field, exposure, vignette, temperature, tint, saturation, noise)
- Improved visual grid to follow ‘Rule of Thirds' principle
- [PC] Improved M&K controls
- Disabled Photo Mode when in Stone Circles
- Disabled critical messages when in Photo Mode
- Disabled filter selection during composition mode
- Fixed issue where placing a waypoint on a photo thumbnail would display an infinite loading symbol
User Interface
- Added back button icon to locked menu pages
- Added category filters in the Gear page of the Store
- Added a completed activity panel to some activity locations
- Added indication of the currently equipped gear in the shop upgrade menu
- Added a hold gauge to ‘Follow Road' input representation
- Improved the loot icon when purchasing a Heka Chest
- Updated the Tame Animal ability description in the Ability Tree menu
- Reduced text size in Arena wave display to prevent display issues in some languages
- Corrected the number of Completed Quests visible in its section of the Quest Log menu
- Fixed some critical message from appearing even if HUD is set to minimal
- Fixed health bar display when aiming at Ptolemaic Champions
- Fixed missing Quest Icon in Daily Quest
- Fixed issue preventing research folders from opening in Present Day menu
- Fixed material icons display when deploying Senu
- Fixed an issue where the combat feedback could remain visible after combat ended
- Fixed an issue where the 'God Slayer' Ubisoft Club Action and Badge were not unlocked upon meeting the proper requirements
- Fixed an issue where world map would be desaturated if opened inside a tomb
- Fixed inconsistencies in crafted gear preview stats when item was already fully upgraded
- Fixed refresh issue where the Ancient Maps Pack remains present in the Store after purchasing any other Map
- Fixed last row of the Trinkets menu not being displayed correctly in inventory page of the menu
- Fixed several issues with suggested level for quests in the menu
- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
- Fixed various visual and functionality, menu issues
- [PC] Added Very Low value for Clutter Graphics option
- [PC] Added tooltip images for all Graphics options
- [PC] Added Lock Sensitivity option
- [PC] Improved M&K controls in Eagle Mode and Stone Circles
- [PC] Improved warning feedback on key mapping repetition
- [PC] Removed the option to control quality level of Global Illumination
- [PC] Hid the playable character from the Performance Tool page
- [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action
- [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5
So there you go – a big ol' update. It weighs in at about 1.1GB, which isn't too bad for a patch this big. Enjoy!
Posted byHey everyone,
On Tuesday, May 15 we will be deploying Patch 1.4.3 for Xbox One & PS4 | Patch 1.5.1 on PC.
Patch Sizes
1.4.3: Xbox One: 3.1Gb | PS4: 2.9Gb
1.5.1 Uplay PC: 3.2Gb | Steam: 590Mb
Patch Highlight:
Main Game: Fixed an issue where 'Serqet's Carapace' and 'Sting in the Tale' trophy/achievement wouldn't be unlocked after completing all Serqet locations
Discovery Tour: Added Brazilian Portuguese to the list of supported languages
ACP: Added a new 'Uplay Recommends' preset, Hit'n'Roll, to the Animus Control Panel
Patch 1.5.1 for PC
Animus Control Panel
Highlight
https://bloodafconto1987.mystrikingly.com/blog/hearts-of-iron-4-1-5-0-patch-download. Added a new 'Uplay Recommends' preset, Hit'n'Roll, to the Animus Control Panel
Quests
Fixed an issue during the 'A gift from the Gods' quest that could not be completed when using the 'Uplay Recommends' preset
Fixed an issue during the 'Plight of the Rebels' quest where players sometimes would not be able to complete the animal taming objective when the 'Uplay Recommends' preset is being used.
Fixed an issue during the 'The Oasis' quest where the quest objective wouldn't be updated when using the 'Uplay Recommends' preset
Activities
Fixed the elephant fights when using some ACP options
Gameplay
Disabled some ACP options during specific missions to prevent some quests from breaking
Fixed an issue an animation issue with shields when using various characters other than Bayek in the ACP
Fixed an issue where 'The Hyena' achievement could be unlocked using the ACP.
Fixed an issue where the Roman soldiers would be hostile towards Aya when using 'Uplay Recommends' preset.
Fixed an issue where various Uplay Challenges can be completed using the ACP
Fixed an issue with the 'Uplay Recommends' preset where players wouldn't be able to teleport from DLC01 or DLC02 when the world map is deactivated
Fixed the ballista ammunition being infinite even after switching off the option in ACP
Kodak easyshare m820 mac software. User Interface
Fixed an issue in the Gear menu where the notification icon would always be displayed if another character than Bayek is selected
Fixed an issue where the ACP tutorial would not appear after the game is restarted.
Fixed an issue where the ACP tutorial would be missing in various localizations.
Fixed an issue where the savegame boost icon is missing if a savegame was hacked through the pause menu
Graphics & Audio
Fixed an issue with the illumination on lower graphics settings
System
Fixed an issue with the benchmark tool that wouldn't collect data properly when an ACP preset is applied without rebooting the game when required.
Fixed an issue with the Reveal All Icons option preventing the game to reload the world
Patch 1.4.3 for Console + Continuation of 1.5.1 for PC
The Curse of the Pharaohs
Fixed an issue where 'Serqet's Carapace' and 'Sting in the Tale' trophy/achievement wouldn't be unlocked after completing all Serqet locations
Photomode
- Implemented camera roll
- Implement multiple effect types (depth of field, exposure, vignette, temperature, tint, saturation, noise)
- Improved visual grid to follow ‘Rule of Thirds' principle
- [PC] Improved M&K controls
- Disabled Photo Mode when in Stone Circles
- Disabled critical messages when in Photo Mode
- Disabled filter selection during composition mode
- Fixed issue where placing a waypoint on a photo thumbnail would display an infinite loading symbol
User Interface
- Added back button icon to locked menu pages
- Added category filters in the Gear page of the Store
- Added a completed activity panel to some activity locations
- Added indication of the currently equipped gear in the shop upgrade menu
- Added a hold gauge to ‘Follow Road' input representation
- Improved the loot icon when purchasing a Heka Chest
- Updated the Tame Animal ability description in the Ability Tree menu
- Reduced text size in Arena wave display to prevent display issues in some languages
- Corrected the number of Completed Quests visible in its section of the Quest Log menu
- Fixed some critical message from appearing even if HUD is set to minimal
- Fixed health bar display when aiming at Ptolemaic Champions
- Fixed missing Quest Icon in Daily Quest
- Fixed issue preventing research folders from opening in Present Day menu
- Fixed material icons display when deploying Senu
- Fixed an issue where the combat feedback could remain visible after combat ended
- Fixed an issue where the 'God Slayer' Ubisoft Club Action and Badge were not unlocked upon meeting the proper requirements
- Fixed an issue where world map would be desaturated if opened inside a tomb
- Fixed inconsistencies in crafted gear preview stats when item was already fully upgraded
- Fixed refresh issue where the Ancient Maps Pack remains present in the Store after purchasing any other Map
- Fixed last row of the Trinkets menu not being displayed correctly in inventory page of the menu
- Fixed several issues with suggested level for quests in the menu
- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
- Fixed various visual and functionality, menu issues
- [PC] Added Very Low value for Clutter Graphics option
- [PC] Added tooltip images for all Graphics options
- [PC] Added Lock Sensitivity option
- [PC] Improved M&K controls in Eagle Mode and Stone Circles
- [PC] Improved warning feedback on key mapping repetition
- [PC] Removed the option to control quality level of Global Illumination
- [PC] Hid the playable character from the Performance Tool page
- [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action
- [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5
So there you go – a big ol' update. It weighs in at about 1.1GB, which isn't too bad for a patch this big. Enjoy!
Posted byHey everyone,
On Tuesday, May 15 we will be deploying Patch 1.4.3 for Xbox One & PS4 | Patch 1.5.1 on PC.
Patch Sizes
1.4.3: Xbox One: 3.1Gb | PS4: 2.9Gb
1.5.1 Uplay PC: 3.2Gb | Steam: 590Mb
Patch Highlight:
Main Game: Fixed an issue where 'Serqet's Carapace' and 'Sting in the Tale' trophy/achievement wouldn't be unlocked after completing all Serqet locations
Discovery Tour: Added Brazilian Portuguese to the list of supported languages
ACP: Added a new 'Uplay Recommends' preset, Hit'n'Roll, to the Animus Control Panel
Patch 1.5.1 for PC
Animus Control Panel
Highlight
https://bloodafconto1987.mystrikingly.com/blog/hearts-of-iron-4-1-5-0-patch-download. Added a new 'Uplay Recommends' preset, Hit'n'Roll, to the Animus Control Panel
Quests
Fixed an issue during the 'A gift from the Gods' quest that could not be completed when using the 'Uplay Recommends' preset
Fixed an issue during the 'Plight of the Rebels' quest where players sometimes would not be able to complete the animal taming objective when the 'Uplay Recommends' preset is being used.
Fixed an issue during the 'The Oasis' quest where the quest objective wouldn't be updated when using the 'Uplay Recommends' preset
Activities
Fixed the elephant fights when using some ACP options
Gameplay
Disabled some ACP options during specific missions to prevent some quests from breaking
Fixed an issue an animation issue with shields when using various characters other than Bayek in the ACP
Fixed an issue where 'The Hyena' achievement could be unlocked using the ACP.
Fixed an issue where the Roman soldiers would be hostile towards Aya when using 'Uplay Recommends' preset.
Fixed an issue where various Uplay Challenges can be completed using the ACP
Fixed an issue with the 'Uplay Recommends' preset where players wouldn't be able to teleport from DLC01 or DLC02 when the world map is deactivated
Fixed the ballista ammunition being infinite even after switching off the option in ACP
Kodak easyshare m820 mac software. User Interface
Fixed an issue in the Gear menu where the notification icon would always be displayed if another character than Bayek is selected
Fixed an issue where the ACP tutorial would not appear after the game is restarted.
Fixed an issue where the ACP tutorial would be missing in various localizations.
Fixed an issue where the savegame boost icon is missing if a savegame was hacked through the pause menu
Graphics & Audio
Fixed an issue with the illumination on lower graphics settings
System
Fixed an issue with the benchmark tool that wouldn't collect data properly when an ACP preset is applied without rebooting the game when required.
Fixed an issue with the Reveal All Icons option preventing the game to reload the world
Patch 1.4.3 for Console + Continuation of 1.5.1 for PC
The Curse of the Pharaohs
Fixed an issue where 'Serqet's Carapace' and 'Sting in the Tale' trophy/achievement wouldn't be unlocked after completing all Serqet locations
Discovery Tour
Added Brazilian Portuguese to list of supported audio languages
Fixed an issue where the playable character could perform incorrect animations while interacting with the NPC stations in the 'Ancient Egyptian Fashion' tour
[PC] Fixed an issue where languages sometimes wouldn't be applied when changing them after a Benchmark session
The Discovery Tour Standalone Patch Notes can be found here.
Main Game
Improved the performance and stability of the game application
Fixed an issue where no localization would be displayed when installing the main game using the Brazilian Portuguese language
Fixed various spelling errors in the Russian localization
[PC] Fixed an issue with Xbox controller vibration settings on higher FPS
If you have any issues, please get in touch with our customer support for further assistance.